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Amazing design, can deffo see a full game from this working well! Maybe each circle having it's own effect on the ball, like slippery if in between 2 circles, etc. Great job!

Great game! Keep it as simple as possible, more levels please!  :)

Very fun game with a simple concept, love these type of physics-based platformers.

Beat it. Split, this was a really good game took Me 23 minutes to beat it but the game itself is amazing. Please do add more levels if You're not already. Thanks!

how do i finish third level?!?

nvm figured it out lol

Great, simple concept that offers infinite possibilities. Trial-error cycle works nicely without any delays. I didn't even miss the reset-button as I usually do.

Few mandatory issues:
- Sometimes when you move the outer circle, you accidentally scale the bigger one. For such mishaps, undo-functionality would be nice.
- Solution disappears immediately when level is finished. As puzzles can have multiple solutions, I'd like to be able to save or record them after finishing the level.

I'm looking forward to new levels. This could be a nice basis for procedurally generated puzzles also.

important is to know that you can also move with center of the main circles = you can move every circle anywhere you want!

hi! very original concept, but this game is really hard. TBH, I have no idea how to finish 2nd level. Not even how to start. 

You can move the base ring, move the outer ring along the track and scale both rings. Bases on the position you can move the square up and down. Took me a few minutes before it clicked :) Works well, amazing you can make this in a few hours.

Yepp, I absolutely agree. I am amazed, and idea looks smart.  I made 1st level, but second SEEMS to be very hard. Just a thought.