About the Game

This is a retro pixel-art first-person shooter with a surreal twist.

You play as a demon suffering from obsessive-compulsive disorder. Your compulsion is simple, absolute, and unavoidable: whenever you see a sink, you must wash your hands.

The game enforces this obsession mechanically. When a sink enters your view, your movement and field of view are constrained, forcing your attention toward it. Resistance is not an option—only compliance.

Enemies & Themes

The enemies you face are manifestations inspired by OCD-related anxieties and patterns rather than traditional monsters:

  • Locks that demand order and completion

  • Tetris-like screens with blocked or incomplete spaces

  • Stacks of fragile cups, threatening collapse if disturbed

Combat is fast and chaotic, contrasting with the rigid, compulsive rules imposed on the player.

Style & Origins

  • Low-resolution pixel art inspired by classic 90s shooters

  • Intentionally rough, experimental design, created under extreme time pressure

  • Developed in 48 hours during Global Game Jam 2016

This game is not a realistic depiction of OCD, but a mechanical metaphor—using gameplay constraints to explore loss of control, fixation, and forced behavior in an abstract, exaggerated way.

What to Expect

  • Short, intense gameplay

  • Unusual mechanics that override player agency

  • Retro visuals and sound

If you enjoy experimental jam games, retro FPS aesthetics, or mechanics that challenge player expectations, this one is for you.

Credits

Code, Game Design : Jan "Split" Ilavsky

Code, Game Design: Vladimir "Loki" Hrincar

Graphics: Jana "Yuffie" Kilianova 

SFX, Music: Lucie "Lusi" Melounova

Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSplit82
GenreShooter
Made withUnity

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